一个简单的窗口程序,在他的基础上就可以很容易的创建界面了#include <windows.h> //这个程序所要包含的头文件//这个是win32界面的helo worldLRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; //对消息处理函数的声明#define ID_TIMER 1#define BUTTON_ID 100int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) //主函数,程序的入口点{ HWND hwnd ; MSG msg ; WNDCLASS wndclass ; //设计窗口类样式 wndclass.style = CS_HREDRAW | CS_VREDRAW ; //样式为水平和垂直重画 wndclass.lpfnWndProc = (WNDPROC)WndProc ; //指定消息处理函数 wndclass.cbClsExtra = 0 ; //不使额外空间 wndclass.cbWndExtra = 0 ; //不使额外空间wndclass.hInstance = hInstance ; //程序的执行实体句柄 wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;//加载图标 wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;//加载光标 wndclass.hbrBackground =(HBRUSH)GetStockObject(WHITE_BRUSH) ;//取得画刷对象 wndclass.lpszMenuName = NULL ; //无窗口菜单,注:不是无系统菜单 wndclass.lpszClassName = "Lei"; //窗口类类名,必需与下文一致//注册窗口类RegisterClass (&wndclass) ; //创建窗口 hwnd = CreateWindow ("Lei", // window class name TEXT ("The Hello Program"), // window caption WS_OVERLAPPEDWINDOW, // window style 240, // initial x position 240, // initial y position 400, // initial x size 400, // initial y size NULL, // parent window handle NULL, // window menu handle hInstance, // program instance handle NULL) ; // creation parameters ShowWindow (hwnd, iCmdShow) ;//显示窗口 UpdateWindow (hwnd) ;//更新窗口 //消息循环while (GetMessage (&msg, NULL, 0, 0)) //从消息对列中取得一条消息 { TranslateMessage (&msg) ;// 将msg结构传给Windows,进行一些键盘转换 DispatchMessage (&msg) ;// 又将msg结构回传给Windows。然后,Windows//将该消息发送给适当的窗口消息处理程序,让它进行处理 } return msg.wParam ;// 结构的wParam字段是传递给PostQuitMessage函数的值(通// 常是0)。然后return叙述将退出WinMain并终止程序}//窗口消息处理函数LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam){ HBRUSH hBrush ; HDC hdc ; PAINTSTRUCT ps ; RECT rc ; HWND hButton; switch (message) { case WM_CREATE: hButton= CreateWindow(TEXT("BUTTON"), //控件"类名称" TEXT("按钮"), WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON,10,10,50,50,hwnd,(HMENU)BUTTON_ID,//控件ID ((LPCREATESTRUCT) lParam)->hInstance,NULL); case WM_COMMAND: switch (LOWORD(wParam)) { case BUTTON_ID: MessageBox(hwnd, "按钮Clicked", "", MB_OK); break; } return 0 ; case WM_PAINT : hdc = BeginPaint (hwnd, &ps) ; GetClientRect (hwnd, &rc) ; hBrush = CreateSolidBrush (RGB(222,255,222)); FillRect (hdc, &rc, hBrush) ; EndPaint (hwnd, &ps) ; DeleteObject (hBrush) ; return 0 ; case WM_DESTROY : PostQuitMessage (0) ; return 0 ; } return DefWindowProc (hwnd, message, wParam, lParam) ;// 。窗口消息处理//程序不予处理的所有消息应该被传给名为DefWindowProc的Windows函数}